Companions play a major role in the Fallout series, arguably more so in Fallout: New Vegas than any of the previous titles. A companion is a permanent follower that you recruit to aid you in certain scenarios- be it combat, picking locks, or hacking computer terminals. In Fallout 3, companions would only join you if you had a certain karma requirement (evil companions wouldn’t follow you if you had good karma, and vice versa), but this was eliminated in Fallout: New Vegas. Instead, in New Vegas, each character has their own little nuances about them. For instance, Boone kills Casesar’s